Fifteen Reasons Why (video game)/A Hunter's Calling

A Hunter's Calling is the final quest of the Fifteen Reasons Why (video game) and requires Level 405 to start. It is the hardest and longest quest in the game, and requires completion of From the Grave Part II. (THIS PAGE IS WIP)

Preview
The Quest begins at Hogwarts at the Lookout Tower (near the stone bridge), and takes place in all areas across the game.

Stage 1
>> Explore the Lookout Tower

Dialogue:


 * ???: You arrived... but to what end?
 * ???: You search... to what end?
 * ???: You question... But get no answer...
 * ???: To find the end, you must begin.
 * ???: At a place where one may witness memories of another...

Stage 2
>> At a place where one may witness memories of another...

Dialogue:


 * Minerva: So what brings you here?
 * Minerva: Ah yes... I presume Dumbledore would let you use the pensive.
 * Minerva: There should be a memory Dumbledore left behind if you enter the room behind me.

Stage 3
>> Grab a vial from Dumbledore's sleeping quarters.

Stage 4
>> Enter the pensive by interacting with it.

Stage 5
>> Speak to Professor McGonagall

Dialogue:


 * Minerva: Uhh... Who are you?
 * Minerva: Oh right, about him... I forgot to mention that the pensive has been acting weird lately and has been sucking people into an alternate universe.
 * Minerva: This is no joke, death eaters are roaming this castle. You're in a world where Voldemort won and Potter lost.
 * Minerva: Because this reality is linked with the current, death eaters know who you are, and want you dead.

[+1 Morph Potion]


 * Minerva: But they don't know who your friend is... Drink this and try to figure out how to get out of this reality. It changes your personality to someone who either died or was never alive. Good Luck.

Stage 6
>> Drink the Morph Potion


 * ...your mind starts to become significantly altered as you take the last sip of the potion.

Stage 7
>> Explore the Death Eater controlled Hogwarts

...you should head to the Great Hall Dialogue:


 * Dolores Umbridge: Are you hear to report another mudblood sighting, eh?
 * Dolores Umbridge: Potter? That damned soul of his. Poor Neville couldn't spare himself.
 * Dolores Umbridge: ...
 * Dolores Umbridge: Are you insane? What is your reality these days...
 * Dolores Umbridge: Wait a second... You're ONE of those mudbloods.
 * Dolores Umbridge: MUDBLOOD IN THE GREAT HALL.

Stage 8
>> Escape.Dialogue:


 * Troms Soldier: Halt. Who are you?
 * Troms Soldier: Wait... You're one of the innocent ones.
 * Troms Soldier: Follow me. I'll leave a portal behind.
 * Troms Soldier: It will take you to Troms. Once you're there, head to the Temple of Legends.
 * Troms Soldier: Quick, before they see you.
 * ???: MUDBLOOD ON THE TOWER

Stage 9
>> Speak to the Legend Guard at the Temple of Legends

Dialogue:


 * Legend Guard: So you're one of those poor souls in a Death Eater inhabited area?
 * Legend Guard: I've heard stories from other refugees like you. Come on in.
 * Legend Guard: Speaking of which, the "Minister" would like to speak to you.

Stage 10
>> Explore the Embassy at the Temple of Legends and find Hermione Granger.

Dialogue:


 * Hermione Granger: So you must be what people are talking about. Such an escape artist.
 * Hermione Granger: Since when was I minister for magic, huh?
 * Hermione Granger: You know, someone else had a similar mindset to yours. Come on in.

Stage 11
>> Follow Hermione.

Stage 12
>> Speak to Severus Snape

Snape knows who he really is talking to, due to the ability of reading other's minds.

Dialogue:


 * Severus: You must be who others were talking about in Troms.
 * Severus: What is this place you are at, you may ask?
 * Severus: You've been here before, definitely.
 * Severus: Strange... Probably from that encounter. But anyways, you are in the Wynn Province.
 * Severus: More specifically, the City of Troms.
 * Ron: Much safer than where you just were.
 * Severus: Recently, a man has contacted me, and said he has been stuck in the Silent Expanse for weeks.
 * Severus: And he is requesting to speak with you. Go there... To the town of Lutho, and we can discuss further later.

Stage 13
>> Meet Severus Snape at Lutho

Dialogue:


 * Severus: Good, you're here. Enter the obelisk from the left side of the bank. Keep in mind the Thief's Downfall will be present.
 * Severus: So any potions you have active will be removed. Oh, and Professor McGonagall told me to give this to you when you're done.

[+1 Morph Potion]

Stage 14
>> Enter the Obelisk on the left side of the Lutho Bank.

...As you enter the hideout, the potion you drank at McGonagall's office wears off, revealing your true identity.

Stage 15
>> Enter your hideout.

Stage 16
>> Speak to Aberforth Dumbledore.

Dialogue:


 * Aberforth: Bloody fool, what do you think you're doing here?
 * Aberforth: You know how cursed the expanse is... Wait...
 * Aberforth: Snape sent you? I see... She's in the panic room. The same room a certain Joe Biden was in rather recently.

Stage 17
>> Locate the Panic Room

Dialogue:


 * ???: I assume you were sent by the half-blood prince?
 * ???: I definitely seen you before, you know?
 * ???: I've been here for basically... Six years at this point.
 * ???: Death eaters have my family. Only I myself and my older sibling escaped.
 * ???: You need to find them, and spare them. I've heard them mentioning Gelibord, if that is a good place to start.
 * ???: If I recall, the blacksmith may have saw something recently.

Stage 18
>> Speak to the Blacksmith in Gelibord.

Dialogue:


 * Blacksmith: What brings you here? Anything I can buy?
 * Blacksmith: Death Eaters? Nonsense. Ever since Lari is taking care of the decay, I haven't seen anything too dark and disturbing.
 * Blacksmith: Although, one morning, I did see a dark mark floating northwest from me in the sky. Freaked everyone out in Gavel.
 * Blacksmith: They may be at the prison that is north of here, although, I wouldn't say they are there now.

Stage 19
>> Enter the Lexdale Prison.

Dialogue:


 * ...seems like they left a note behind for you.


 * Note: They're headed to peaks... with us.

Stage 20
>> Return your findings to the Blacksmith.

Dialogue:


 * Blacksmith: Any clues?
 * Blacksmith: to peaks... with us?
 * Blacksmith: I remember seeing a stray dogun here a few days ago who said something similar.
 * Blacksmith: Might be related to the Molten Heights, probably.
 * Blacksmith: Speak to Korzim at his place. He'll probably have a better idea.

Stage 21
>> Speak to Korzim in the Dogun Village

Dialogue:


 * Korzim: Are you here to fight Garaheth?
 * Krozim: Death Eaters? Where did you come from?
 * Korzim: Dark Mark? What is a dark mark?
 * ...you describe the dark mark's appearance to Korzim
 * Korzim: Interesting... I saw something that closely resembles to what you're talking about. There was one above us like moments before you arrived.
 * Korzim: But they saw us, and left without a trace. I would check the caverns below us. Start with Maex.

Stage 22
>> Search Maex for clues

Dialogue:


 * Merchant: GET AWAY FROM ME...
 * Merchant: Wait, sorry. Don't leave!
 * Merchant: You're looking for death eaters, soldier?
 * Merchant: Well they are in the Heights, doing some shady stuff.
 * Merchant: I last saw them in Rodoroc this morning, near the Molten Core Prison.

Stage 23
>> Head to the Molten Core Prison in Rodoroc

Dialogue:


 * Death Eater: Oi, Mudblood! Away from there! Or I'll make you suffer.
 * Rodoroc Guard: What are you doing here, threatening innocent people?
 * Death Eater: You'll meet the same fate if you don't leave.
 * Rodoroc Guard: So you're using OUR prison to commit genocide? Get lost.
 * Death Eater: AVADA KEDAVRA
 * ...it's just you to put up with him now. Fight.


 * Death Eater
 * 410
 * 5,000,000
 * Ranged and Melee AI
 * Multihit, Push, Pull, Meteor, Killing Curse
 * ✹❋✽✤✦ Def
 * Molten Core Prison in A Hunter's Calling
 * Rodoroc Guard
 * 415
 * 10,000,000
 * Protect AI
 * ✹❋✽✤✦ Def
 * Rodoroc in A Hunter's Calling
 * }
 * Protect AI
 * ✹❋✽✤✦ Def
 * Rodoroc in A Hunter's Calling
 * }
 * Rodoroc in A Hunter's Calling
 * }

Trivia

 * For Voldemort and Valor is a reference to Harry Potter and the Cursed Child, where an alternate timeline reveals a world without Harry Potter defeating Voldemort, which, coincidentally, is where most of the quest takes place.
 * Due to ongoing national security issues, the NPC in Stage 17 is not named.
 * After Stage 4, and during the time you are in the alternate reality, If you enter the Portrait of Pope Francis John, it will take you to Corrupted Detlas. There is a Gringott's portable vault present so you can store valuables in case you die.
 * Teleport scrolls will work, as they will not teleport you between realities. However, some scrolls will not work.
 * You used to be able to teleport to Troms to skip Stage 8, but that has been patched.
 * It is recommended you buy a Lutho Teleport Scroll for only 300 galleons.
 * This quest spans across all five realms, starting with the Wizarding Realm, Wynncraft, Muggle, Heaven and the Underworld.

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