2.0-pre2

Hogwarts Castle
Herbology Greenhouses
 * Added two new ones

Technical
General Graphical User Interface Blocks Block Models/GUI
 * Updated Pack Version to 2.0-pre2
 * Dark UI with Faithful 32x32 User Interface Elements
 * Some unused textures will use 4K textures (Courtesy of VSF)
 * Reverted some back to The Floo Networks
 * Glass pane textures will be rotated when in GUI
 * Door textures will be rotated when in GUI
 * Boat Textures will show a 3D model

Hogwarts Castle
General Charms Classroom Second Floor Corridor Suspension Bridge Viaduct Bridge Entrance Hall Entrance Hall Corridor The Quads Herbology Greenhouses Gryffindor Common Area Central Tower
 * Removed Training Grounds
 * Relocated and redesigned, copied from PoeticWhisper block-by-block (nearly though)
 * Actually the first floor corridor
 * Design changed, again
 * Length has been extended
 * World Generation improved
 * Adjustments have been made
 * Removed windows, as a plan to lower the corridor by one story
 * Adjustments will likely happen in the next update.
 * Changed the Quad’s framework
 * Removed extra staircase
 * Now a roofing takes the place of a disused walkway
 * New style from prof_artifex
 * All greenhouses are labeled by number
 * New style, inspired by MaxAtlantis4867
 * Changed design of spires

Bug Fixes
From the previous snapshot

From snapshots and pre-releases for Release 2.0
 * Training Grounds is useless after the relocation of Quidditch Pitch

From released versions before 2.0
 * Bad World Generation around Viaduct
 * Second Floor Corridor doesn't exist: runs straight into the First Floor (Tapestry Corridor)
 * HWUP-8 Moaning Myrtle's Bathroom has no existing stalls (other than fake ones in earlier snapshots)