Fifteen Reasons Why (video game)/Master Mode

Master Pensive Mode or Master Mode is the harder gameplay of the entire game, unlocked if one of your characters is Level 406 AND has completed The Catacombs - Master Mode Floor 7 on the same profile. The events remain in the same timeline, and all gameplay aspects are significantly harder.

Differences between Normal Gameplay and Master (Pensive) Mode

 * Only Master Mode is available for The Catacombs dungeon, and the first floor (Master Mode - Floor I) is unlocked at Level 150 instead of Level 300
 * The Rebirth of the Dark Lord aspects are significantly harder, and features a unique fight against Fenrir Greyback.
 * The fight's mechanics are unique to the rest of the game. Similar to Wynncraft's ROL IV, you either die or defeat the boss to progress.
 * It replaces The Catacombs - Master Mode Floor IV

Tips and Advice

 * When fighting Greyback in Inoia State Park, consider bringing gear that drastically boosts your EHP (Effective Health), and an AOE Magic Weapon (preferably a Hyperion or Scylla). The higher ability damage, the better, as Greyback is immune to all forms of Elemental Damage.
 * Consider crafting the Wolf Artifact or Relic, as it adds a special ability that grants immunity to Lycanthropy. That way, if you either die or "defeat" Greyback, you can skip the part where you have to meet up with Snape for a Lycanthropy Vaccine Potion. This strat is commonly used by speedrunners.
 * However, Defeating Greyback will spawn 20 Runic Dementors with 25Qi HP each. The patronus charm, resurrection stone, and any Necromancy summon-related items (such as the summoning ring, Reaper Mask's second and third ability and Reaper Scythe's ability) is disabled at this part of the fight.

Comparing Pre and Post Balancing Changes
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 * In the major balancing update (v0.13.0), the use of the four unforgivable curses has been disabled when playing this mode.
 * This change was made to patch cheese exploits where players can spam unforgivable curses on enemies to instantly cripple and/or kill them in one hit.
 * This change does not affect enemies using unforgivable curses against players.
 * The Greyback fight was significantly altered following a major balancing update (v0.13.0).
 * In that same update, the Greyback Fight overall has been nerfed. Some of the balancing changes include:
 * Greyback used to deal up to 95% of your health as True Damage per second. Now he deals 70% of your health as True Damage, but reduces healing by 25% (stacking) for 5 seconds.
 * Healing reduction affects Wither Shield / Wither Impact healing abilities proportionately, including the absorption shield.
 * Runic Dementors used to spawn with 36.8Qi HP, now spawning with 25Qi HP, and they now deal 7,500 true damage per second instead of 15,000 true damage per second
 * A crash bug that occurs on death has been patched.